Victoria Luna Brennan Grieve, PharmDAssistant Professor, Pharmacy and Therapeutics
Victoria Grieve was awarded her PharmD from the University of Pittsburgh in 2014 with an additional Area of Concentration that focused on academic research. Following this, she completed a postgraduate fellowship for Clinical Simulation at the VA Hospital in Pittsburgh with a focus on active learning strategies.
Victoria believes that her years of experience designing games for entertainment purposes will allow her to apply gaming techniques to the classroom; gamifying the experience and increasing student engagement and motivation. Gameful instructional design has proven to be valuable in shaking up traditional pedagogy, and Victoria works tirelessly in developing novel experiences in the PharmD curriculum. Some aspects of her work include:
-RxPedition: an immersive, 15-week live-action roleplaying experience meant to teach pharmacy students the process that a drug comes to the market. Students form mock biotech companies and experience the process in an elaborate simulation, based on real-world science and complex prediction models. Students also enhance their 21st Century Skills, namely critical thinking, creativity, communication, collaboration, and resiliency.
-Drug Information: this traditional classroom experience has been modified alongside Victoria's long time friend and colleague Dr. Colleen Culley. This experience is an inquiry-based active learning activity wherein the students tackle a realistic clinical conundrum that has multiple possible answers. The focus is more on the process that students find and evaluate information, serving as a much-needed source of online data literacy training in this post-truth age.
Victoria's experience and track record has resulted in collaboration with the Center for Teaching and Learning as well as associations with labs across campus interested in the utility of serious games. She also serves as a judge and frequent presenter to the Serious Play conferences each summer.
Beyond pharmacy education, Dr. Grieve is passionate about care for LGBTQIA people, and actively works to promote diversity and inclusion throughout the campus and beyond. She teaches an elective on this topic and has become a faculty associate to the school of Gender Studies and Women's Studies. She was awarded the Provost award for Diversity and Inclusion in the curriculum for the effort she has made in diversifying the pharmacy school curriculum. Dr. Grieve has taught on transgender care at McGee Women's Hospital, Duquesne University School of Nursing, and at several schools for the University of Pittsburgh including the School of Medicine and the School of Sports Medicine.
Victoria is a transgender woman. Her pronouns are She/Her.
Cognitive Behaviorism, Educational Technology, Gamification, Application of VR/AR strategies to enhance learning, Gameful Instructional Design, Instructional Design, Pedagogy, Andragogy.
LGBTQIA healthcare, diversity and inclusion, transition care and HRT.
- Estock, J. L., Curinga, H. K., Li, A., Grieve, L. B., & Brackney, C. R. (2016). Comparison of chest compression interruption times across 2 automated devices: a randomized, crossover simulation study. The American journal of emergency medicine, 34(1), 57-62.
- Babichenko, D., Druzdzel, M. J., Grieve, L., Patel, R., Velez, J., Neal, T., ... & Jenkins, S. (2016, May). Designing the model patient: Data-driven virtual patients in medical education. In 2016 IEEE International Conference on Serious Games and Applications for Health (SeGAH) (pp. 1-8). IEEE.
- Wolf*, Collin, et al. "Investing in the Future Teaching about the Healthcare Industry through Gamification." American Journal of Pharmaceutical Education (2017): ajpe6422.
- Grieve LB, Berenbrok LA, Pater KS. Using Your VOICE(S): Adding Telephonic Communication to Pharmacy Education. Inov Pharm. 2017;8(2): Article 18. http://pubs.lib.umn.edu/innovations/vol8/iss2/18.
- Abraham, O., Feathers, A., Grieve, L., & Babichenko, D. (2019). Developing and piloting a serious game to educate children about over‐the‐counter medication safety. Journal of Pharmaceutical Health Services Research.
Provost Award for Diversity and Inclusion in the Curriculum
-Lights-out practicum: drug information case set in Namibia. Presented at First Annual PittPharmacy Global Health Pharmacy Symposium. Pittsburgh, PA; 2018 Jan 28.
-Using Games and Simulations to Increase Diversity, Diversity Institute, May 2018
-Teaching with Simulations, Center for Teaching and Learning, March 2018
-Developing a Serious Game to Educate Adolescents about OTC Medication Safety. Nov 2017
-Keynote Address, Games 4 Health Game Jam, October 2017
-Applied Gaming in the Classroom: Making In-Person Sessions Gamified,
-UPSOM Academy of Master Educators First Annual Med Ed Day, Featured Speaker, Embarking on an RxPedition: A Game of Drug Discovery
-RxPedition: Serious Game for Drug Discovery, EGBLC Competition, Oct 2016